Levelup DigitalA curated collection of the most Inspiring Tutorials Fully narrated, step-by-step Video TutorialsLearn the capabilities of 2D & 3D software at the hands of a professional Show all Substance Designer Substance Painter Environment Art Sculpting/Modeling Photoshop Hard Surface Blender Concept Art Substance Designer,Environment Art,Hard SurfaceFurniture Creation with Trim Textures | Max Kutsenko Substance Designer,Environment Art,Hard SurfaceDamaged Pavement Stone | Khayyam Naghiyev Substance Designer,Environment Art,Sculpting/ModelingStylized Castle Wall in ZBrush and Designer | Wang Shuchang Substance Designer,Environment ArtUsing Substance Designer in Production | Alex Beddows Substance Designer,Environment ArtFeather Creation | Romain Lemaire Substance Designer,Environment ArtSubstance Designer | Carlos Perfume Substance Painter,Sculpting/Modeling,Hard Surface,Concept ArtCreating a Stylized Sword | Sabrina Echouafni Substance Designer,Substance Painter,Environment ArtCreating a Smart Fur Material | QiYu Dai Substance Designer,Environment ArtStone Floor Creation using Scanned Assets | Enrico Tammekänd Substance DesignerIntro to Plugin Creation in Substance Designer | Ben Wilson Substance Designer,Environment Art,Hard SurfaceProp Texturing in Substance Designer | Lee Borrer Substance Designer,Substance PainterCreating a Sci-Fi Mothership in Substance Designer | Eric Lautard Substance DesignerCreating a Royal Crown in Substance Designer | Daniel Thiger Substance Designer,Environment ArtBuilding a Medieval City in Substance Designer | Jan Trubač Substance DesignerAdvanced Pattern & Fabric Creation in Substance Designer | Pauline Boiteux Substance DesignerAdvanced Shape Creation in Substance Designer | Eric Wiley Environment Art,Sculpting/Modeling,Photoshop,Blender,Concept ArtConcept Art Techniques using Photoshop and VR | Jakub Kowalczyk Substance Designer,Environment Art,Sculpting/Modeling,Hard SurfaceCreating a Fantasy Trim Texture | Phil Liu Substance Designer,Hard SurfaceCreating a Military Radio in Substance Designer | Cem Tezcan Substance Designer,Environment ArtCreating a Pebbles Generator | Maximilien Vert Substance Painter,Sculpting/Modeling,BlenderCreating a Renaissance Juliet | Rosa Lee Substance Designer,Substance Painter,Environment Art,Sculpting/ModelingCreating an Aged Wood Texture in Substance Designer | Derk Elshof Sculpting/Modeling,Concept ArtCreating an Elven Warrior | Dmytro Bajda Substance Designer,Environment ArtCreating Foliage in Substance Designer | Bogodar Havrylyuk Substance Designer,Environment ArtTerrain Erosion in Substance Designer | Bohdan Bilous Substance DesignerSubstance Designer Spaghetti & Meatballs | Daniel Thiger Substance Designer,Environment Art,Sculpting/ModelingSculpting a Realistic Stone Wall using ZBrush & Substance Designer | Dannie Carlone Substance Painter,Sculpting/ModelingSculpting & Texturing Harley Quinn | Rosa Lee Substance Painter,Sculpting/ModelingSculpting & Texturing a Chinese Dragon | Zhelong Xu Substance Designer,Environment ArtRoof Tiles in Substance Designer | Daniel Thiger Substance Designer,Environment ArtPlaster Wall with Parameter-driven Bullet Holes | Daniel Thiger Substance DesignerMosaic Creation Techniques with Substance Designer | Vincent Dérozier Environment Art,Sculpting/Modeling,Photoshop,BlenderModeling, Texturing, and Shading Volcanic Rocks for Unreal | Casper Wermuth Substance Painter,Sculpting/Modeling,Photoshop,Hard Surface,Concept ArtModeling and Texturing a Mechanical Dog | Lennard Claussen Substance DesignerMaking Oil Paintings in Substance Designer | Pauline Boiteux Substance Painter,Environment Art,Sculpting/ModelingGame-Ready Tree Creation from Maya to Unreal | Simon Barle Substance Painter,Sculpting/Modeling,Hard SurfaceFuturistic Weapon Creation | Lennard Claussen Substance Painter,Environment Art,Sculpting/ModelingEssential Rock Creation Techniques | Daniel Castillo Substance Painter,Sculpting/Modeling,Hard SurfaceDesigning, Modeling, and Texturing an Aircraft | Andreas Ezelius Environment Art,PhotoshopCreating Stylized Textures for Games | Ishmael Hoover Substance Painter,Environment Art,Sculpting/ModelingCreating Modular Trees for Games | Daniel Castillo Environment ArtCreating Game-Ready Vegetation | Patrick Gladys Substance DesignerLearn Substance Designer