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Hard Surface
Furniture Creation with Trim Textures | Max Kutsenko
Damaged Pavement Stone | Khayyam Naghiyev
Creating a Stylized Sword | Sabrina Echouafni
Prop Texturing in Substance Designer | Lee Borrer
Modeling and Texturing a Mechanical Dog | Lennard Claussen
Creating a Fantasy Trim Texture | Phil Liu
Designing, Modeling, and Texturing an Aircraft | Andreas Ezelius
Futuristic Weapon Creation | Lennard Claussen
Creating a Military Radio in Substance Designer | Cem Tezcan
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