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Sculpting/Modeling
Stylized Castle Wall in ZBrush and Designer | Wang Shuchang
Creating a Stylized Sword | Sabrina Echouafni
Modeling, Texturing, and Shading Volcanic Rocks for Unreal | Casper Wermuth
Modeling and Texturing a Mechanical Dog | Lennard Claussen
Creating an Elven Warrior | Dmytro Bajda
Creating a Renaissance Juliet | Rosa Lee
Concept Art Techniques using Photoshop and VR | Jakub Kowalczyk
Creating a Fantasy Trim Texture | Phil Liu
Sculpting a Realistic Stone Wall using ZBrush & Substance Designer | Dannie Carlone
Creating an Aged Wood Texture in Substance Designer | Derk Elshof
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