Vincent Dérozier

Vincent is an Environment Artist specializing in material creation with a diploma of Conceptor Draftman. He began his career at Eden Games in France, later becoming a Level Artist at Ubisoft Annecy. In 2015 he moved to Canada, where he worked on Assassin’s Creed Syndicate, For Honor, and subsequently on Assassin’s Creed Odyssey. For Assassin’s Creed Odyssey, he was responsible for architectural materials – creating benchmarks, giving artistic presentations, and training the outsourcing staff. A speaker at GDC 2019, his work is featured in 3D Artist, 80lvl, and Substance Academy.

Portfolio: https://artstation.com/vincentderozier